Available now
Pocket Pier
Fish. Build.
Grow Your Harbor.
A cozy pixel-art fishing and harbor management game built around catching fish, expanding your pier, growing your fleet, and developing your harbor.
iPhone and iPad

Play from the first cast.
01
Start small.
Begin with a tiny pier. Cast your line, catch fish, earn coins, and turn those first catches into the start of a coastal harbor.
02
Build the harbor.
Reinvest what you earn. Expand the pier, add docks and buildings, and watch a quiet fishing spot become a working waterfront.
03
Grow your fleet.
Build up the fishing operation. Boats and further waters open more ways to grow beyond the original pier.
04
Complete your Almanac.
Discover species, track what you’ve caught, and hunt for the ones still missing as the harbor develops.
What it looks like in the hand.
Real screens from the released iOS game. The harbor, the reel, and the Almanac.


Fish
Cast, wait, and reel. When a fish hits, land it through the FISH ON minigame. Landing progress, line tension, hold to reel.
Build
Your harbor starts as Tiny Pier. Expand the waterfront, place structures, and grow a place worth returning to.
Collect
Fill the Almanac. Track catches across Pier, Coastal, and Deep Sea waters, and chase the silhouettes you haven’t landed yet.
Built with
- Product
- Pocket Pier
- Type
- Fishing / Harbor Management Game
- Platform
- iPhone & iPad
- Availability
- Available now
- Price
- Free
- Engine
- Godot
- Technology
- GDScript
Pocket Pier was designed and released by JDEN STUDIOS as a complete mobile product.

